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Glossary

The terms these docs lean on, in alphabetical order.

Backlog. The games you own or have saved and have not played yet.

Critic score. IGDB's aggregate of critic scores for a game. It is not a Metacritic score.

Edge function. A small server-side function that runs close to the user. Prysm uses them wherever a third-party secret or a service role is needed, so the app never holds one.

Entitlement. The right to use Prysm Pro. The backend is the only writer of it, so the app cannot grant itself Pro.

Library entry. One game in your library, with its status, rating, notes and hours played.

Row-level security. A Postgres feature where the database itself decides which rows each signed-in user may read or change, whatever the app asks for.

Session fit. A high, medium or low label saying how well a game suits a short sitting, derived from its genres and keywords. Roulette uses it to weight the draw.

Share intake. The stored record of a link shared into the app, kept before any matching so a failed match never loses the link. See Share a link.

Status. Where a game is in your life with it, for example playing or beaten.

Sweep. A scheduled job that does slow or unreliable work in the background, such as sending pushes, so a user's tap never waits on it. See The backend.

Time to beat. The typical hours to finish a game, shown with the number of submissions behind it.

Watch. Following an upcoming game so you are notified on release day. See Events.

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